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 My Gadget Oppression deck, help please. :)

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alan
Black Rose Dorm
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Zodiac: Capricorn
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Number of posts: 9
Age: 16
Registration date: 2009-08-30

PostSubject: My Gadget Oppression deck, help please. :)   Mon Aug 31, 2009 9:54 am

Cards in Total - 42

Monsters - 18
Cyber Dragon x1
Red Gadget x2
Yellow Gadget X2
Green Gadget X2
Doom Caliber Knight X3
Jinzo x1
D.D Assailant x2
Breaker The magical warrior x1
Thunder king Rai-oh x1
Legendary Jujitsu Master x2
Marshmallon x1

Spell - 13
Heavy storm x1
Brain control x1
monster reborn x1
mystical space typhoon x1
fissure x1
Shield Crush x2
book of moon x3
creature swamp x1
Shrink x1
Smashing ground x1

Traps - 11
Royal Oppression x3
Solemn Judgement
Bottomless traphole x3
Torrential Tribute x1
Macro Cosmos x1

This is my deck in 1.15 since I cant sign up for the newst version. This deck does extermly well in 1.15, but it is horriable against six samurai, even with royal oppression. Any tips on cards to take out and make it a 40 card deck? Usaually i dont have any dead draws bc of my gadgets but its hard to narrow it down. Im sure this deck will do extermly well in the newest version bc of all the speical summoning i might have to add another macro cosmos, but since im in 1.15 any tips on making this deck better?

Thanks!!

- Alan
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Dark_Armed_Dragon
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Registration date: 2008-12-23

PostSubject: Re: My Gadget Oppression deck, help please. :)   Mon Aug 31, 2009 10:09 pm

Ok theres some cards doesnt belong to this deck

-2 Doom Caliber Knight
-1 Jinzo
-1 Book of moon
-1 Royal Oppression
-1 Macro Cosmos

+2 KYCOO THE GHOST DESTROYER
+1 SNIPE HUNTER
+1 NEO-SPACIAN GRAND MOLE
+2 COMPULSORY EVACUATION DEVICE / SOLEMN JUDGMENT its up to ya if you want to play with the new ban list or wait for kcvds to update

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Yiannis
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PostSubject: Re: My Gadget Oppression deck, help please. :)   Sat Sep 05, 2009 9:14 pm

Now you can register to Kaiba Corporation for version 1.19. So I will give my fixes based on 1.19 system. Also YOU DON'T WANT 40 CARDS IN A GADGET DECK. I see in your post that you want to lower the number of cards in deck to 40. DON'T DO IT, FOR GOD'S SAKE. You need to draw ONLY 1 Gadget in your opening hand, to create the strong hand advantage you want. 42 Cads lower the chances of drawing more than 1 Gadgets in your opening hand and that's good.

OK, let's start:

MONSTERS:

-1 Jinzo (not good in Gadgets at all, since you need your traps for defense)
-1 Marshmallon (bad)
-3 Doomcaliber Knights (side them)
-2 D.D Assailant (inferior to D.D Warrior Lady)

+2 D.D Warrior Lady (doesn't need to get destroyed to activate her effect, unlike D.D Assailant)

+2 Thunder King Rai-Oh (always maxed. Stops the searching power of Sangan, Stratos, ROTA, Charge of the Light Brigade, Gladiator Proving Ground and Black Whirlwind, while it can negate the summon of Chaos Sorcerer, Bora the Spear, Dark Armed Dragon, Gale the Whirlwind, Cyber Dragon and Judgment Dragon)

+1 Blackwing-Gale the Whirlwind (staple. Halves the attack of an opponent's monster PERMANENTLY and helps your Gadgets kill anything. Gale can kill a Stardust Dragon just by itself. Also Gale + Gadget = lv7 Synchro or even better Gale + Breaker = Arcanite Magician, which either becomes a 2400 beatstick if you do not remove the counters, or it becomes a +2 if you remove them)

+2 Kycoo the Ghost Destroyer (very good for the new format, that Zombies, Lightsworns and Vayu Turbo will rise. Can help you get rid of Plaguespreader Zombie, Mezuki, Necro Gardna, Blackwing-Vayu the Emblem of Honour, the only 1 Gale that a Blackwing user has in his grave or even the 4th LS monster, in order to avoid a Judgment Dragon from being summoned next turn)

SPELLS:

-2 Shield Crush (the only monster people set nowadays is Ryko, Lightsworn Hunter)
-1 Creature Swap

+2 Shrink (helps your Gadgets win battles)
+1 Lightning Vortex (staple and very good against all those swarm decks out there)

TRAPS:

-1 Macro Cosmos (really bad and only in 1 copy)
-1 Bottomless Trap Hole (semi-limited now)

+1 Mirror Force (how could you forget this ?)
+1 Call of the Haunted (got unbanned now)

EXTRA DECK:

+1 Chimeratech Fortress Dragon
+1 Blackwing-Armor Master
+2 Arcanite Magician
+1 Black Rose Dragon
+10 more Synchros of your choice

Those where my fixes. Follow them and you will see the difference Wink

Good Luck with your deck.
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Bertha
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PostSubject: Re: My Gadget Oppression deck, help please. :)   Sun Sep 06, 2009 12:32 am

Ignore DAD's fixes. Snipe in gadgets is bad, wasting your card advantage away. Compulse is a -1, and solemn is limited to 1.

Sorry, but you kind of fawcked up his gadget oppression.

Now, regarding Yiannis's fixes.

Doomcaliber needs to be maindedcked. Kycoo is good though. So my fixes..

-1 jinzo
-1 legendary jujtsu master
-1 marshy
-2 dd assailant
+2 kycoo the ghost destroyer
+2 thunder king rai-oh
+1 gale

The reason I removed DD assailants is that in this meta prevention is more effective than one off removal. kycoo prevents opponents from dropping dark armed, jd, etc, and dd assailant can merely run into them and take damage, removing from the game. imo kycoo's prevention is critical in this meta, especially with all the necro decks running around.

-1 creature swap
-1 monster reborn
-1 shrink
-2 shield crush
+2 fissure
+1 lightning vortex

-1 Macro Cosmos
-1 bottomless trap hole
+2 magic drain
+2 dimensional prison / trap hole
+2 threatening roar

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My Gadget Oppression deck, help please. :)

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