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 Rules For testing(must Read)(new Rules)(Testers read)

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SilentHeroX
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PostSubject: Rules For testing(must Read)(new Rules)(Testers read)   Sat Aug 23, 2008 9:59 am

These are the new rules the old life point one was kind off bad since pros use cards such as solemn and etc.... Well lets get started.It will be a testers decicion of what dorm you get placed in your skill will be evaluated. Testers will see how you react to certain situations. Such things as playing a card at a certain time and how well you play them. Also how well construted your deck is matters as well know. So yeah its all skill for the test know so dont worry about how much life points you have left know


Also there will be no retakes know and no reseting the hand or whatever.
skill is also being able to do something with the cards you have in your hand.

~Yuugi Mutou~

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Last edited by Yuugi Mutou on Tue Jan 20, 2009 1:12 pm; edited 2 times in total
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Sat Aug 23, 2008 12:09 pm

thas better rueles maybe that way there will be more hermos... Very Happy
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Mon Aug 25, 2008 1:22 pm

yes these rules are helpful
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Mon Aug 25, 2008 2:55 pm

That is kind of weird. Easy to get in Timaeus. Just win. I shudder at the use of burn decks against these fun testers <_<
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Mon Aug 25, 2008 8:59 pm

Aki_Fan you have a rong idea i will change the rules too the new members i will get they drom after the opinion of the testers if the new memebers know Rules , make strategies , combos , tatic not on the life point because The tester can use cards decrease his life piont like solemn of judejemet so please change the rules fast ...The new members his drom will be based on
-Knowing the Rullings on /5
-Strategies on / 5
-Life pionts on /5
-the way he play on /5
so if his between 0 to 10 his is Hermos Crimson
so if he between 10 to 15 his Critias Grey
so if he is between 15 to 20 his is Timaeus Ceal
these are the new rules
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Wed Aug 27, 2008 4:05 am

Wow that is strict. Now it should be very hard to get in Timaeus. Oh great.
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Wed Aug 27, 2008 4:36 am

Ace , It's a big chalange like you said you must stragel in the duel to get a higher drom !
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Wed Aug 27, 2008 4:58 am

Yep of course. Now I have to feel sorry for the peole who went in a lower ranked dorm cause of that Sad
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Firas7
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Tue Sep 02, 2008 11:02 pm

Some problems here:
-Knowing the ruling on /5
-Strategies on / 5
-Life points on /5
-the way he plays on /5

none can have more than 3/5 for the ruling except a Yugioh judge of a high level. For Strategies we can't get more than 4/5. LP is no problem, the way we play will be something related to the tester's attitude. I mean we need to make the tests more efficient, so I suggest (well, I am sorry guys xD) a theoretic test with the duel test.
I know this isn't fun but if we want an academy like the GX one this test will do the job. More than this, new members will feel that they need to learn some ruling and this is generally the most important weakness for a duellist. To prove that someone isn't a noob he can show that in an average ruling Quiz. It will focus on the rule book and not on really high levelled knowledge.
The test duel will be about combos and how the tested one duels, impresses and defends.
If you accept the theory tests I am sure this will be the first academy to do it and it will make the members really better.
I suggest Theory /10
Practical /20
What you think? Just give it a chance and I can afford many exemples xD

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yami yugi 00
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PostSubject: i want 2 be tested   Thu Nov 13, 2008 11:34 am

i want 2 be tested so i can get my rank
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Black Cat
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Mon Nov 24, 2008 10:52 am

Hi! i'm new around as well, i will like to have a test.
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Mon Nov 24, 2008 11:30 am

Black Cat if you want a test please PM me or another mod/tester.
Be sure to check your inbox for more info about getting tested the easy way Very Happy
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Mon Nov 24, 2008 11:34 pm

Yea, I send him a pm allready yesterday so I don't c why he's posting here Very Happy
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simo
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Tue Nov 25, 2008 12:24 pm

lol maybe he posted b4 reading the PM
i wanna know which testing rules is working now xD

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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Wed Nov 26, 2008 11:54 am

how do i get tested or whatever im new
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Wed Nov 26, 2008 3:04 pm

Cody, maybe join this ham:

Duelkings6/1234

then I'll be able to test you Smile
Thx in advance ^^
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next king of games
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Thu Dec 25, 2008 7:53 am

hello 2 all,im new here so can sum1 test me and told me how 2 use this site........plz ? Very Happy
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SilentHeroX
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Tue Jan 20, 2009 1:15 pm

Test Rules updated the LP thing is gone its a test of skill know also no retakes for old users we dont want to do to much re-tests this rule starts as of today.

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simo
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Tue Jan 20, 2009 6:22 pm

ummmm, can u add a rulings test as well (like Evil Jaden's DA)
maybe just a couple of questions during the test duel
it's a cool idea to see if the new guy have some card rulings knowledge (at least basics) such as costs, chains, effects of several monsters, etc...
after all it's just a suggestion Very Happy

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Jin Kazama
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Tue Jan 20, 2009 8:04 pm

About 90-95% of the people using the old system got into a dorm above what they should have -anyway-. I certainly approve.

To Simo: I think that's a good idea as well, but it would put some strain on Testers.
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Tue Jan 20, 2009 8:07 pm

About Simo's idea Tsurin: Maybe all the testers could have a meeting one day and decide on maybe about 5-10 pre-set questions so when the duels come we already know what we're going to ask. A great idea made a whole lot easier! Wink

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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Tue Jan 20, 2009 8:16 pm

Quisdadon, I can understand that idea perfectly, excepting for the fact that half the testers are inactive and the other half probably don't talk all that much. But it's entirely up to the Administrators. I think that's a great idea, if you ask me. Smile
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Tue Jan 20, 2009 11:41 pm

I think it's a great idea simo and Quasda Smile, it's ok with me to meet with the rest of the testers if the time differnce isn't to big... maybe pm the questions to the testers who couldn't make it?

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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Wed Jan 21, 2009 10:34 am

Lovin' the new rules. Thanks SHX.

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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Thu Jan 22, 2009 6:10 am

I have to say, things are finally starting to develop properly. For a while now, tests everywhere were rough and there was no real system. DK, as the #1 academy, is leading the way to professionalism. Everyone knew that the old testing system didn't REALLY put people in the right dorms, but now we're actually taking a step to change that.

The process of tester collaboration to create questions and/or decide collectively on what dorm the test subject goes to is really much more realistic and accurate than having one tester evaluate a duelist according to a rough system. Hopefully, a new more refined group of testers will help support the new system of testing. I am in every way supportive of this change, not that I have much say in it really.
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Thu Jan 22, 2009 4:11 pm

besides the strictness though, perhaps for a better level of objectivity someone can get tested by two testers? then the scores are averaged so no one will "get lucky" with an "easy" tester or get "shafted" by a "hard grader".

At the same time, testers can talk with each other about why they rated so-and-so the way they did, leading to conformity and a more uniform standard of grading. For example, if one tester gave 1 and the other tester gave 5, some eyebrows should be raised and questions asked.

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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Thu Jan 22, 2009 4:27 pm

This would make sense if we had more than 4/9 testers active over past 24 hours.

Fully support that, though.
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ieatsuka
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Fri Jan 23, 2009 1:18 pm

Tsurin wrote:
This would make sense if we had more than 4/9 testers active over past 24 hours.



Recruitments and certifications in the near future!

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QuisdaDon
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Fri Jan 23, 2009 11:16 pm

Tsurin wrote:
This would make sense if we had more than 4/9 testers active over past 24 hours.

Fully support that, though.

Well if my spot as Timaeus leader ever gets approved T_T I'll be able to test and I'm probably the most active member we have.

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simo
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PostSubject: Re: Rules For testing(must Read)(new Rules)(Testers read)   Sat Jan 24, 2009 4:10 am

lol maybe u r the new timaeus leader but that doesn't make u the most active member around
that title is mine Razz

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Rules For testing(must Read)(new Rules)(Testers read)

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